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RED-WAY v0.5.2
May 15, 2024
by
Yuki_Juki
1
> Reworked music for the levels: "Cloudy", "Rosewood", "Bridge", "Sad love song", To dance, what there is no hell", "Ostende Hotel". > Improved Levels: "Sad Love Song" & "Babel River"...
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RED-WAY v0.5.1
May 14, 2024
by
Yuki_Juki
> Fixed music issue in the level: Transform > Fixed eviroment colors in the level: Ostende Hotel...
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RED-WAY v0.5
May 12, 2024
by
Yuki_Juki
> Added 1 level. > Added 4 enemies in the free mode. > Fixed Smoke clouds colliders. > The charged Needle and the fire ball now can pass through surfaces. > Reworked sountracks for the levels: Cloudy...
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RED-WAY v0.4.1
May 12, 2024
by
Yuki_Juki
> Added a Speed bar. > Added Speed bar mechanics for the alternate weapons. > Reworked the second alternative weapon...
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RED-WAY v0.4
May 09, 2024
by
Yuki_Juki
> added 2 levels > added style bonuses > Reduced damage of the knife > rewored squishy mechanics...
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RED-WAY v0.3.4
May 06, 2024
by
Yuki_Juki
> Solved difficulty issues (Again)...
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RED-WAY v0.3.3
May 05, 2024
by
Yuki_Juki
> Solved difficulty issues. > Now can change the difficulty level in real time. > Removed projectile destroying effect...
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RED-WAY v0.3.2
May 04, 2024
by
Yuki_Juki
> added a game difficulties in the assist menu. > changed enemy attacks intervals...
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RED-WAY v0.3.1
May 01, 2024
by
Yuki_Juki
< Changed all levels name. < Solved style metter issues. < Reworked the first alternative weapon. < Fixed assist menu issue...
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RED-WAY v0.3
April 28, 2024
by
Yuki_Juki
< changed the text font. < added 4 levels. < added 5 enemies in the free mode. < added alternate weapons. < now can access to any level in the nexus. < added red orbs. < added a store in the terminal...
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RED-WAY v0.2.1
January 30, 2024
by
Yuki_Juki
1
> Now the enemies announce their attacks with a flash. > All enemy attack intervals increased. > Fixed writing errors in the terminal descriptions. > Added dynamic music. > Renamed first weapon to "Us...
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RED-WAY v0.2
January 14, 2024
by
Yuki_Juki
1
> Mouse aim system was added. > Weapons characteristics was changed. > Some enemies behaviors was changed. > Some enemies sprites was totally reworked...
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