RED-WAY v0.2.1
RED-WAY » Devlog
> Now the enemies announce their attacks with a flash.
> All enemy attack intervals increased.
> Fixed writing errors in the terminal descriptions.
> Added dynamic music.
> Renamed first weapon to "Useless!".
> Now takes two shots to destroy a enemy projectile with the Knives.
> The charged shot of "Useless!" now can Pierce only 5 enemies.
> Now the Charged Projectiles can destroy Immediately enemy bullets.
> Now the primary fire of "Lord of cinder" can pierce 2 enemies.
> Reduced the range of the primary fire of "lord of Cinder".
> Medusa sprite rework.
> Slave Corpse sprite rework.
> Reworked style system
> Added total rank at the end of the levels.
> Changed the horrible music of the endless level.
Get RED-WAY
RED-WAY
A stylish and frenetic game about lucid dreams.
Status | In development |
Author | Yuki_Juki |
Genre | Action, Platformer |
Tags | 2D, Dreams, Experimental, Female Protagonist, Singleplayer, Sprites, Unity |
More posts
- RED-WAY v0.5.2May 15, 2024
- RED-WAY v0.5.1May 14, 2024
- RED-WAY v0.5May 12, 2024
- RED-WAY v0.4.1May 12, 2024
- RED-WAY v0.4May 09, 2024
- RED-WAY v0.3.4May 06, 2024
- RED-WAY v0.3.3May 05, 2024
- RED-WAY v0.3.2May 04, 2024
- RED-WAY v0.3.1May 01, 2024
- RED-WAY v0.3Apr 28, 2024
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